Unfortunately, I can’t show the usual screenshot of the app update from my iPhone since I uninstalled Solomon’s Keep after reviewing it. I thought I’d had my fun with the title and was done. I was wrong.
I’ve spent more of my Saturday than I’d like to admit playing the 2.0 update of “SK” (as it’s displayed on the Springboard). The changes are too numerous to list, so I’ve taken the liberty of providing a giant screenshot of what iTunes showed me:
What this all boils down to is that Solomon’s Keep is a longer and more streamlined dungeon romp. There are more skills to choose from, more levels to the keep, and the controls are more fluid than ever. It’s well worth a replay if you’ve already finished the game once, and the entire $1.99 package is worth a look if you’ve been looking for a good dungeon crawler that doesn’t take itself too seriously.
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TAGS: action rpg, dual stick shooter


