For years I have wondered why Magic: The Gathering (MTG), the popular collectible card game, has not yet made its way to the iPhone. After all, it should be a lot of fun to build digital decks of monsters and spells and fight against friends over 3G or wi-fi, thereby removing the hassle of “having to […]
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Shadow Era does what Magic: the Gathering has not — comes to iOS

For years I have wondered why Magic: The Gathering (MTG), the popular collectible card game, has not yet made its way to the iPhone. After all, it should be a lot of fun to build digital decks of monsters and spells and fight against friends over 3G or wi-fi, thereby removing the hassle of “having to see people in real life” (ugh).

Well, whatever the reason for Magic’s continual absence from iOS, Magic’s loss is Shadow Era’s gain. This freemium newcomer is apparently a lot like MTG, but has been improved and streamlined in a number of ways. You still get all the sexy card artwork, all sorts of neat spells to unleash and creatures to summon, but you don’t have to pay for your first deck, and you can even find ways to pay for more in-game content without paying a cent.

I actually tried to take a peek at Shadow Era yesterday, but quickly found it to microscopic to play on my 3GS’ screen. I found it very difficult to read card descriptions or see what I had in my deck, let alone take notice of what the enemy had in play. Granted, there are also web apps so that you can play Shadow Era on your laptop or computer — but if I’m at my PC, I might as well spend that time playing Dragon Age 2. I really wanted Shadow Era to be a cool mobile experience, and while it still may be, I think I’ll wait until I get a device with a larger or sharper screen to really give it a shot.

[via SlidetoPlay]

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