MacStories is reporting on the work of Jeremine Francone and Laurence Nigay from the Laboratory of Informatics of Grenoble who made a vide showing how head tracking, via the iPad 2’s front-facing camera, could be used to create the illusion of three-dimensional objects on screen. They point back to the work of Johnny Lee who […]
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Proof of Concept: 3D on iPad 2 without the Need for Glasses

MacStories is reporting on the work of Jeremine Francone and Laurence Nigay from the Laboratory of Informatics of Grenoble who made a vide showing how head tracking, via the iPad 2’s front-facing camera, could be used to create the illusion of three-dimensional objects on screen. They point back to the work of Johnny Lee who created a very similar illusion with the Nintendo Wii.

All of this is reminiscent of an Apple patent application found back in 2009, which described a similar usage of cameras and the like, to create a three-dimensional effect on Macs as well. We haven’t heard anything since then regarding 3D coming to Apple products, and patent applications are normally a poor source of proof for any such product commitments.

It’s an interesting concept, and technically well done, but 3D has always struck me as a gimmick. From the cyan/red glasses of the 1950’s to the oversized sunglasses-looking 3D glasses of today, to the Nintendo 3DS- they all seem gimmicky. If I had to guess, we’ll look back at this time, as a time of desperation for entertainment providers as a whole.

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