If you’re already familiar with the OOTP series, you know how privileged you are. If you’re not sure what OOTP is all about, let me tell you what you’re missing: baseball heaven. That’s right. Forgot the Saturday afternoons where you watch your team’s ace carry his teammates to victory. Your baseball fix is now on your computer and, in this particular case, your favorite iOS device.
In a nutshell, OOTP is the mecca of all baseball sims. If you’ve always fancied yourself as sort of a would-be GM of a big league (or even fictional) team, then OOTP is for you. In this virtual baseball world, you are the puppet master, pulling the strings that move your ball club. This includes, but certainly is not limited to, roster call ups, trades, game-day lineups, drafting, hiring and firing, depth chart, managing, and much, much more.
The OOTP series is celebrating its iOOTP line’s first birthday this year with iOOTP 12. Much like last year’s inaugural release, iOOTP 12 is a slimmed-down version of its big brother, no doubt about it. But that doesn’t mean that it’s not fun. Whether it’s worth it to you depends on how you feel about OOTP 13. If you’re like me and you love that game, then this is definitely worth a look. But this is by no means its replacement. It’s simply a nice addition to what you already enjoy with the desktop version.
You start by choosing one of three game modes – Major League, Fictional, or Historic. The Major League option is pretty self-explanatory. Fictional lets you create a fictional league with made-up players featuring 8, 16, or 30 teams. With Historic, you can replay the 1923, 1965, or 2004 seasons, with an option to purchase more.
Once you have your mode selected, you go to work as the owner, general manager, manager, or all of the above. If you’re unfamiliar with the OOTP series, I suggest you take a look at my past OOTP reviews (2012 and 2013) as well as my review of last years iOOTP for a good overview of the series. The iOS version is scaled down in several ways.
The biggest difference is that you only manage your major league team, not all of its minor league affiliates. This change affects several areas, as you don’t have to worry about setting minor league lineups, hiring managers for your single A squad, or things of that nature. You do have somewhat of a minor league system, but it really is just a holding cell for players not on your active roster. What that means is that you do have prospects to handle, but in a much simpler, more streamlined way.
The game still holds a great amount of stats, but not nearly as much as its desktop counterpart. But for a game meant to be played on the go, so to speak, there’s more than enough here.
The nice thing about the iOS version is that you really can focus all of your energy on your major league squad. When your starting second basemen goes down with an injury, you don’t have to sift thru a million players to find the right replacement. A quick scan of your minor league system will do the trick. After that, you can go back and sim through the current day or the current week, review the progress your team has made, and act accordingly.
If you’re like me, you don’t like anything too in-depth in an iOS game (for the most part). You want something that’s very easy and fun to just pick up and play. If you’re a fan of OOTP, then you’ll definitely want to check this out. I wouldn’t recommend this version as a replacement for the desktop version because, really, there is no comparison. But if you’re not sure you want to take the plunge with OOTP 13, then try this first. If you find it as addicting as I do, then you’ll definitely become a die-hard OOTP fan.
iOOTP Baseball 2012 is available now in the App Store as a universal app for $4.99.
*** OOTP Developments provided a promo code to iSource for the review of iOOTP Baseball 2012. For more information regarding our site ‘s review policies, please see the ‘About ‘ page. ***