Here’s something I know. I know I can’t draw. I know that when I get a great little idea for an iPhone app, that there’s a couple things which are going to give me a hard time before I even get down to considering code and that’s mapping out the application itself and drawing what […]
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Quick Look: iPhone Sketchbook by Kapsoft

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Here’s something I know. I know I can’t draw. I know that when I get a great little idea for an iPhone app, that there’s a couple things which are going to give me a hard time before I even get down to considering code and that’s mapping out the application itself and drawing what its going to look like when it gets on the device. Well thankfully there’s at least one new tool to add to my arsenal and that’s the iPhone Sketchbook.

Sometimes an idea is so darned obvious that nobody really thinks about it. There’s a ton of very good iPhone books and many of them discuss planning out your application before you start writing it. There’s also many people who (like me) have done this that hard way with an iPhone like shape on a piece of paper and then maybe some horrible little icon things to represent common elements like the status bar, the signal strength and the battery. My iPhone drawings are horrible and finally there’s a book for that.

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The iPhone Sketchbook is the brainchild of Kapsoft and I love it. I’ve only had the chance to use it a couple times, but I can tell already that its the (near) perfect tool for capturing an iPhone app idea quickly and easily so that when you sit down to really think through an application your initial idea can be right there ready for you to implement it.

I’ve tried a couple different methods for designing applications and prior the the sketchbook nothing had really stuck. There was always free hand drawing on lined or graph paper and teamed with the iPhone Stencil I bought that worked out pretty well. Other tools (like OmniSketch) didn’t work out so well simply due to the complexity required just to capture an idea. Now, with the iPhone Sketchbook I’ve got a simple notepad which already has the iPhone laid out on paper for me, ready for me to start filling in the elements and making notes so there is no chance I can forget the details later.

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Great concept and as I said “near” perfect. My only complaint is I would really like to see the iPhone itself be bigger and by possibly adding a second image on the page the sketchbook would be even better. On paper its life size, which is handy, but when doing an initial sketch I’m less worried about scale sizing and more worried about capturing the essence of the idea quickly. With more space to draw I think capturing the idea would be simpler and less concern would be placed on making sure everything fits.

That’s a fairly minor gripe however. And so far I’m really happy with the iPhone Sketchbook. If you’re an application developer looking for a great tool to capture ideas with, the iPhone Sketchbook definitely warrants a look. You can find out more about the sketchbook at Kapsoft’s Sketchbook Website, pick it for $14.99 at Amazon, or you can check out the video (not mine) below:

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