Everywhere you look these days – at least around the corners of the interwebz that I frequent – there are iOS vs. Android comparisons. Market share, numbers of apps, units sold per day, how much browsing gets done or how heavily apps get used – all not so much topics for discussion as mini battlefields for use in epic platform war arguments.
Here’s some interesting fodder for another debate. In an interview with NowGamer, John Carmack – co-founder of id Software, makers of Wolfenstein 3D, Doom, Quake, and Rage HD – had this to say on the prospects of working on Android:
With Rage HD on iOS do you see yourself ever working on Android?
Every six months I’d take a look at the scope of the Android, and decide if it was time to start really looking at it. At the last Quakecon I took a show of hands poll, and it was interesting to see how almost as many people there had an Android device as an iOS device. But when I asked how many peple had spent 20 bucks on a game in the Android store, there was a big difference. You’re just not making money in the Android space as you are in the iOS space.
To be fair, I can’t think of too many iOS users who have ever paid $20 for a game either – but this whole ‘Android users don’t want to spend on apps’ argument seems to be surfacing in a few places just lately. It’s almost becoming a stigma attached to Android users or to the Android platform itself.
So I’m curious – for all of you who are iOS users, how much are you happy spending on a really killer game? And for any lost and confused Android users who somehow ended up here, same question?
Continue reading:
- Everything New Apple Just Announced (Septembe
- Apple Watch Pre-Order
- Apple Research Kit launches with 5 Apps
- Apple TV now only $69
TAGS: iOS vs. Android

