Comments on: No Money to be Made in Developing Games for Android? https://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/ #1 Source for iPad, iPhone, iPod, Mac and AppleTV Wed, 14 Nov 2012 17:57:00 +0000 hourly 1 https://wordpress.org/?v=5.4.6 By: Guy with Brain https://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-46846 Wed, 14 Nov 2012 17:57:00 +0000 http://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-46846 Android user. I personally don’t mind spending money on larger, prettier, more in depth games. The thing that bugs me is when you think you find a good game for pretty cheap, and then once you start playing 90% of the game requires you to spend more REAL money to even continue playing. This imposes limits on how long you can play, how far you get etc. 20 bucks for a game with all features unlocked and 30 hours of play (really grinding and getting everything, not just beating the main quest etc) isn’t too bad

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By: flux https://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-43580 Sat, 31 Mar 2012 17:03:13 +0000 http://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-43580 look at it like this instead…
people who use ios are generally either stupid or gay.. no really apple users tend to be the “artsy” type hence gay and it has always been that way, that or people too stupid to handle the “complexities” of owning a windows based pc. THAT being said, gays tend to have alot of $ and a fool and their $ are soon parted so in both cases its a win for ios. its to the point where you arent REALLY gay UNLESS you have an i-whatever.

consider also that J.C. is not the god he thought he was or he wouldnt have screwed the hell out of pc gamers with rage, for all the shit he talked that game was short, ran poorly, and was a HUGE rip off if you paid full price (nothing like paying 60$ for a game you have to make your own files for to get it to run properly)… so not the best person to take ANY kind of advice from.

having said all that.. i wouldnt pay 20$ for 8 megs of code nomatter what, if the games start hitting 1 gig+ sure. but that also brings content into play.. there arent many games over 1 gig that are simple puzzle games to entertain idiots. sure FPS and rpg’s can easily get that big but is that really the market on dinky little screens people use for small clips of time while they are away from their consoles/pc’s/gay lovers? i think not.

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By: Ed https://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-38485 Sat, 20 Aug 2011 02:25:58 +0000 http://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-38485 Sounds like a bit of fiddling with the numbers to prove one’s position. There’s no freaking difference between IOS or Android gamers whatsoever. Anyone who jumps into the Android market is going to clean up …

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By: James https://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-34984 Wed, 27 Apr 2011 20:11:25 +0000 http://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-34984 Its as simple as kevin costner in the field of dreams.

If you build it, they will come.

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By: Yancy https://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-34625 Thu, 14 Apr 2011 18:32:41 +0000 http://isource.com/2011/04/14/no-money-to-be-made-in-developing-games-for-android/#comment-34625 I would spend $20 for a quality iOS game. I think the reason why Android users don’t want to spend that kind of money is because they don’t have any games worth $20 in the marketplace. Some examples of high quality games in the AppStore are Infinity Blade, Real Racing 2, StreetFighter 4, etc.

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