With little fanfare, Apple has posted a FAQ for Final Cut Pro X, due to the recent uproar from the professional video editing community. Here is part of Apple’s boilerplate response: Final Cut Pro X is a breakthrough in nonlinear video editing. The application has impressed many pro editors, and it has also generated a […]
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Apple Posts FAQ Regarding Final Cut Pro X, Updates On the Way

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With little fanfare, Apple has posted a FAQ for Final Cut Pro X, due to the recent uproar from the professional video editing community. Here is part of Apple’s boilerplate response:

Final Cut Pro X is a breakthrough in nonlinear video editing. The application has impressed many pro editors, and it has also generated a lot of discussion in the pro video community. We know people have questions about the new features in Final Cut Pro X and how it compares with previous versions of Final Cut Pro. Here are the answers to the most common questions we’ve heard.

Apple answers many questions, such as whether importing projects from Final Cut Pro 7 is possible. The answer: No, due to architecture changes. The FAQ also reports that the much-demanded multicam editing, that was lost in FCP X, will be restored in a future update. They also state that XML support is on the way, as soon as they can release APIs for third-party developers.

The list goes on ad nauseum, trying to answer the questions coming from Apple’s pro users.

Granted, I know how software development works. You have to set an artificial cut off point for development, so you can actually ship the product. Otherwise, you’ll be developing forever. But, Apple should have talked to even more of their pro users than they claimed they did, and asked what were the features they simply couldn’t work without.

In short, it seems that Apple’s new Final Cut Pro X, is a great replacement for Final Cut Express, but the pro market is severely disappointed.

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